BonesPro 4.70 Update

BonesPro 4.70 Update

BonesPro 4.70, the most efficient skinning solution for Autodesk 3dsMax, calls into play massively accelerated computations,  improved tools and workflow optimizations. The latest upgrade is free to download for all existing BonesPro customers. BonesPro 4.70 highlights: – BonesPro 4.70 introduces immense speed up calculations both in core and in the viewport representation. – Skinning computation and soft body deformations are now fully mutithreaded. –...

Read More

Flatiron 2.10 update with new features

Flatiron 2.10 update with new features

The constant development of the most powerful scene render-to-texture tool for Autodesk 3ds Max results in the next release of Flatiron with significant upgrades. Flatiron 2.10 has been improved and refined with additional features: + Flatiron 2.10 can now bake full scenes to textures using your own predefined UV map layouts. + Flatiron 2.10 is now capable of the unique ability to repack your existing UVs of the whole scene and bake them to textures without re-unwrapping...

Read More

Unwrella 3.01 Max & Maya update

The Unwrella 3.01 update represents the next step in refining one of the best automatic unwrapping tools. This minor update comes with speed, stability and performance boosts. Maya update: Fixed a problem that made it impossible to unwrap an object with one or more very large UV charts when using tile distribution mode. Fixed an issue where unwrapping in tile distribution mode sometimes didn’t work with certain mesh topologies. 3ds Max update: Fixed a problem that...

Read More

Troll Hunter VFX with Unwrella

Troll Hunter VFX with Unwrella

One of the probably most unique productions of the last year was the “Troll Hunter” by Rune Spaans (s. homepage), created in Autodesk 3dsMax. Rune Spaans has created awesome models, scenes, animations and VFX during the production and published most interesting workflow coverage. You can here watch Runes’ UV mapping workflow using our Unwrella tool for 3ds Max: We would like to congratulate Rune Spaans to his success and excellent production! For more info...

Read More

Flatiron 2.01 update

Flatiron 2.10 update with new features

Flatiron has been updated to version 2.01, adding the following corrections: Occasionally some bake elements were ignored by Flatiron because they were considered incompatible even though they should be supported. This caused some bake elements to not show up in the selection list in certain cases. Corrected an issue where networkrender batch merge in some cases didn’t detect file names correctly (especially when rendering with mentalray). Flatiron 2.01 is available...

Read More

Spotmask 1.01 Update

Spotmask 1.01 Update

Press Release: Spotmask 1.01 Update – supporting 3ds Max 2015 Simultaneously with the release of Autodesk 3ds Max 2015, we have updated our plugin products. Spotmask has been updated to the version 1.01, becoming compatible to the Autodesk 3ds Max 2010, 2011, 2012, 2013, 2014 and 2015. Read more about Spotmask: Spotmask is the new post-processing solution for 3ds Max mental ray users and video editors. Spotmask is a set of precision render elements for Autodesk 3ds max...

Read More

Muscles Pack available in 3d-plugin store

Muscles Pack available in 3d-plugin store

We are proud to announce the excellent combination of powerful Dio-O-Matic character animation tools and 3d-io Bonespro skinning solution for Autodesk 3dsMax – bundled in a unique Muscles Pack character toolset! Di-O-Matic Muscles Pack includes the following plugins for 3ds max: Cluster-O-Matic + Hercules + BonesPro + VIP support The Di-O-Matic Muscles Pack allows you to create stunning character deformations in 3ds max using the best skinning and deformations...

Read More

Sales only to commercial customers, associations and public institutions