Unwrella, Flatiron, BonesPro and UV-Packer – 3d-io’s toolset is ready for Autodesk’s 3dsMax 2019!

Unwrella, Flatiron, BonesPro and UV-Packer – 3d-io’s toolset is ready for Autodesk’s 3dsMax 2019!

3d-io’s design and industrial production plugins have been improving the workflow of 3D professionals all over the world for the past 10 years.

 

As usual our plugins have been optimized to benefit from the full range of 3ds Max’ powerful new features and improvements.

If you already own any of our licenses, please get your free updates here.

Interested, but not yet a customer? Come and test our demo versions.

Updated plugins include:

 

Unwrella 3.17:

unwrella 3_17 Autodesk 3ds Max 2019

  • Full support for Autodesk 3ds Max 2019
  • Improved triangle unwrapping
  • New unwrap progress screen

(www.unwrella.com)

 

Flatiron 2.33:

Flatiron 2.33 Autodesk 3ds Max 2019

  • Full support for Autodesk 3ds Max 2019
  • Improved network rendering
  • Support for RedShift 3D texture baking
  • Support for Corona Renderer
  • Editable Poly conversion fix
  • Fixed Material Multi/Sub-Object Errors when IDs are identical
  • Bake Element list optimized to show only compatible and usable materials
  • Network rendern fixed when multiple identical bake Elements has been included
  • Fixed Crash when degenerated or unreadable UVs disturb the process

(www.texturebaking.com)

 

BonesPro 4.77:

BonesPro 4.77 Autodesk 3ds Max 2019

  • Full support for Autodesk 3ds Max 2019
  • Greatly improved precision of Dual Quaternion calculations
  • Fixed an issue where bone limit was not applied correctly in some cases
  • Fixed incorrect application of deformers below BonesPro in the stack when using splines
  • ‘Skin Import’: Dual-Quaternion weights from Skin modifier are now imported to BonesPro

(www.bonespro.com)

 

UV-Packer 2.10:

uv-packer 2.04 Autodesk 3ds Max 2019

  • Full support for Autodesk 3ds Max 2019

(www.uv-packer.com)

 

About 3d-io

3d-io games & video production GmbH is a 3D graphics studio and 3D software developer founded in Germany in 1996. As a veteran of the early days of video game development (Perry Rhodan, Physikus, Historion, etc.) 3d-io specializes in the creation of state-of-the-art digital 3D content for advertisement, marketing, art and industrial productions. 3d-io’s extensive creative know-how powers the company’s development of numerous 3D plugins for marketleaders Autodesk 3ds Max and Maya, and Adobe’s Photoshop. Our development team consists of veterans of the 3D and video game industry who know exactly what 3D artists value – our solutions are easy-to-use and deliver fast, robust results optimized for the creative pipeline. Customers include Ubisoft, Firaxis, Sega, Monolith, Sanzigen, Gameloft, deepsilver, Related-Designs, as well as industrial and telecommunication key players such as Microsoft Game Studios, Disney, Sony, Lucasfilm, Panasonic, Pixomondo, Konami, Fuji, Mitsubishi, CBS TV Network, FOX, Riot Games, Epic Games, Pearl Abyss, Thyssen, Mercedes, Deutsche Bank, Krupp and Ferrero.

Sales only to commercial customers, associations and public institutions