Flatiron texture baking with Arnold Renderer The newest update of Flatiron (version 2.36) allows 3D artists and studios to unwrap, uv-pack and texture-bake objects or whole scenes using Arnold Renderer. This Flatiron update completes our efforts to include all market leading 3D renderers into our compatibility list. After 10 years of constant development it is the last stroke on the painting in our efforts to support 3D developers and creatives in their work. If you are...Read More
3d-Plugin – 2016 Updates!
3d-io has just released compatibility updates, feature improvements and fixes for all their software products. Unwrella for Max & Maya, BonesPro, Flatiron, UV-Packer and Spotmask are now officially released for the Autodesk Product Suite 2016. Customers can download free update from their user area and a demo version for testing can be downloaded from here: Download 3d-Plugin Demo Version List of new features and changes: Flatiron 2.13.00 www.texturebaking.com • Added...Read More
Flatiron 2.10 update with new features
The constant development of the most powerful scene render-to-texture tool for Autodesk 3ds Max results in the next release of Flatiron with significant upgrades. Flatiron 2.10 has been improved and refined with additional features: + Flatiron 2.10 can now bake full scenes to textures using your own predefined UV map layouts. + Flatiron 2.10 is now capable of the unique ability to repack your existing UVs of the whole scene and bake them to textures without re-unwrapping...Read More
Flatiron 2.01 update
Flatiron has been updated to version 2.01, adding the following corrections: Occasionally some bake elements were ignored by Flatiron because they were considered incompatible even though they should be supported. This caused some bake elements to not show up in the selection list in certain cases. Corrected an issue where networkrender batch merge in some cases didn’t detect file names correctly (especially when rendering with mentalray). Flatiron 2.01 is available...Read More
Flatiron 2.0 released!
Flatiron 2.0 is the most powerful scene texture baking solution for Autodesk 3ds Max. It is developed to assist game artists, realtime visualization and prototyping designers in creating whole scene baked bitmaps with only few clicks. Major studios and game developers utilize Flatiron since years for assembling texture baking processes. The latest release of Flatiron 2.0 adds overall improvement in speed and adds new functions for advanced workflow: – Multiple render...Read More